New World celebrates Christmas by getting players to grind tokens to please a big yeti | PC Gamer - maymanded
New World celebrates Christmas by acquiring players to pulverization tokens to delight a big abominable snowman
Amazon Game Studios has announced the in vogue batch of stuff coming to New World's populace prove land, the halt's standard way of testing out its latest contented before releasing it to the multitude. The PTRs pop astir as temporary servers that all players are able to memory access, and provide pre-built characters for players to test out the self-satisfied at various levels. This one's content, unsurprisingly, has a big wintertime vibe.
Information technology's the holiday of the Winter Convergence (does this mean Christmas?) in New World which is noticeable by snow and the Aurora borealis (yep, Noel). Of row Christmas wouldn't be Christmas without our jolly crony... the yeti?
"This is a prison term of wave-particle duality and duality as the Yeti, the Winter Wanderer, comes to the bring," says Amazon River Game Studios. OK let's roll with information technology. Au fond a bunch of repeatable events are going to pop up in which you collect winter tokens to spend in a themed shop on cosmetics, and the more tokens that players turn-in, the happier the yeti gets: Whatever that means. The shop will have new armours, weapons, furnishings, skins, consumables, and a 'salute gifting' emote.
Players volition also beryllium able to take on a unscheduled town project to upgrade each village's 'Tree diagram of Light', presumably with to a greater extent lights, and the worldwide will now represent dotted with baffled presents that can equal sour in for Sir Thomas More winter tokens. There are too going to be fundamentally Yule comets: "Gleamite Showers are a new random, dynamic event that occurs at night end-to-end Aeternum: Keep your eyes and ears open as you search for locations where the showers are most prevalent." These crystals can be harvested for, yup, more winter tokens. This is gonna Be same happy yeti.
There's likewise a crowd of ice caves appearing over the world which, steady after the seasonal event is over, will remain some.
In addition to the seasonal stuff, this update brings with it a bunch Thomas More quests, some journal tweaks, and most interestingly a new endgame system. New World's higher level activities now drop a new resource known as Gypsum that can go through various crafting processes to get a particular type of geared wheel with a guaranteed expertise bump. The High Water Pock category has been renamed Expertness, and levelling up is now shown. Finally in terms of endgame there are two 'new' zones where players can fight pull dow 66 enemies and assay elite chests: Both Malevolence in Edengrove, and the Imperial Palace/Magnetic north Dynasty Shrine areas have been up-levelled.
There are novel elements to trading, tweaks to the PvP damage formula (apparently lower level gear was working advisable than it should cause), crit damage has been very slightly nerfed, and the developer has through with a "general body pass" across the buffering windows for all weapons: "The updated buffer Windows starts when the first frame of the fire that would deal damage or on the first casting frame in the case of abilities that do non deal harm." The overloaded patch up notes can equal read Here.
Asymptomatic, the yeti was unexpected. Releas away past contour this PTR content should glucinium rolled-dead set the principal pun quite soon, though the patch notes didn't address some wider concerns: the halting's had every last manner of issues, from having to temporarily put off the economy to what seems like perpetual waves of fishing bots. Still it's always pleasant to relish these seasonal events, so guess Aeternum's residents best get out on that point and commencement pleasing a abominable snowman.
Source: https://www.pcgamer.com/new-world-celebrates-christmas-by-getting-players-to-grind-tokens-to-please-a-big-yeti/
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